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AI Insights · Timothy · October 2021

Top 5 Top Down Games on Android in the US for Q3 2021

Discover the performance trends of the top 5 top down games on Android in the United States during Q3 2021, including weekly downloads, revenue, and active users.

Top 5 Top Down Games on Android in the US for Q3 2021

The third quarter of 2021 saw interesting trends for the top 5 top down games on the Android platform in the United States. Here's a detailed look at their performance based on data from Sensor Tower.

Bingo Blitz™️ - Bingo Games experienced a fluctuating revenue pattern, starting at approximately $2M in the first week of July and peaking at around $2.1M. Revenue saw a general decline towards mid-August, reaching a low of about $1.5M, before bouncing back to $1.7M by the end of September. Weekly downloads followed a similar pattern, starting at around 25K, dipping to 16K, and then rising to 25K by the end of the quarter. Active users remained relatively stable, with a slight increase from 216K to 207K.

Candy Crush Soda Saga maintained a steady revenue stream, starting at approximately $1.7M and peaking at $1.8M in early July. The revenue saw minor fluctuations but ended the quarter at about $1.5M. Downloads peaked at 36K mid-July before decreasing to 26K by the end of September. Active users also showed a downward trend from 691K to 612K.

Solitaire Grand Harvest had a steady revenue performance, starting and ending the quarter at roughly $970K and $767K, respectively. Downloads fluctuated, starting at 24K, dipping to 15K mid-August, and rising again to 25K by the end of September. Active users remained stable, fluctuating slightly around the 80K mark.

Toy Blast saw its revenue start at around $751K, dipping to $605K in early September, before recovering to $629K by the end of the quarter. Downloads started at 19K, decreased to 12K mid-September, and then rose slightly to 13K. Active users showed a consistent decline from 466K to 383K over the quarter.

WSOP Poker: Texas Holdem Game had a relatively stable revenue, starting at around $598K, peaking at $556K in late August, and ending at $498K. Download numbers showed an upward trend, starting at 18K and rising to 24K by the end of September. Active users saw a slight increase from 147K to 152K.

These insights highlight the dynamic nature of the top down games market on Android in the US during Q3 2021. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021